The wolf returns the call with a response of 1 through 12 o’clock—turning around to face the other children as he or she does so. The Story: What’s the Time, Mr Wolf? One player is the wolf and everyone else is one of the piggies who ask him/her “What’s the time Mr Wolf”. What's the time, Mr Wolf? The both of them went back to there rooms but CRASH BANG WHOOP Suddenly they were transported to The Great Fire of London in 1666!! ", at which point he can finally turn around and see where everybody is, then try to catch somebody before they can make it back to the starting line. There are numerous variations on this game. When Mr Wolf senses that somebody is close, he can call out, instead of a time like before, "It's Dinner Time! The group is attempting to reach Mr Wolf without him first catching them. The others call out, "Whats the time Mr. Wolf" and the wolf turns to face the others and shouts out a time. etc. British Bulldog. interactive game is great for helping KS1 children practise telling the time to the hour. Mr Wolf may call "Dinner time! The children say “What’s the time Mr. Wolf?” The “wolf” then replies with a time. eg, 2 o'clock = 2 steps, 6 o'clock = 6 steps etc. British Bulldog, What’s the Time, Mr Wolf and conkers have provided hours of fun for people of all ages, but do you know were these games originated? The children will then take as many steps as the time announced. For example: Let’s say the wolf says it’s 10 o’clock—the children can take 10 steps forward. ! It is great for helping children learning to tell the time as well as helping children understand strategy and develop their balance and muscle control. Then they ask the question again. The other players will then take that many steps, counting them aloud as they go ("One, two, three"). Telling the time on an analogue clock can be a tricky concept for many KS1 children so making it part of a game is a great way to get them to practise the skill. This 'What's the Time Mr Wolf?' We have taken a look this month at some of our most beloved school playground games. Mr Wolf may call a clock time (e.g., "3 o'clock"). Country of Origin: Australia Fun Facts: Materials Needed: Your body Rules: A child is chosen to be the “wolf.” The chosen child turns his back from the other children and stands about 5 meters away. "/"Lunch Time", then Mr Wolf will turn around and chase the other players. is the story of a day in the life of Mr Wolf and the interaction that he has with his friends.Each hour brings him into contact with different fairy tale and nursery rhyme characters, for example Little Red Riding Hood who delivers the post or … Eg: 10 o'clock. The others would then take 10 steps toward the wolf. 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